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I think the issue with "social media" is that it doesn't end.

If your entertainment is a movie or a book, there's definite progress to it. You can finish a movie in one or two sitting, the book has a beginning and an end (unless it's by GRRM or Rothfuss...)

Even TV shows end, no matter what kind of reality dreck they are, giving you a natural point for slapping your knees, getting up and saying "yep, that's it" and moving on to something else.

Social media algorithm feeds just give you infinite amounts of content with no beginning, middle or end.





Phew. It's not every day that I see a genuinely new point. I hadn't considered that, thank you. Other things that don't end: some computer games (but some computer games do), tinkering with computers (but some thing you do with computers do have a definite end), tinkering with the physical world.

Re: Games

I literally can't play stuff like Civilization and the like. There's no natural point to stop, so I just keep playing until the sun comes up. "One more turn"

Young me was this close to getting fired due to Civ3 being released, I started dozing off at work and playing all evening and night :D

In other games there's usually a save point, you hit a difficult boss, or the round ends in multiplayer games - those give a natural point to stop playing.


I remember buying The Sims when it came out originally. I started a gaming session that evening, and after a little while I noticed the sun coming in the window. I'd played all night without noticing. Since then, I've given that kind of open-ended game a wide berth. It's a bit disconcerting for a gaming session to achieve flow state.

This is also how my partner stopped complaining about my late night gaming, the first time I woke up and they were still playing - hadn't stopped all night.

"...I get it now" and no complaints from gaming since =)




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