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ChocolateGod
27 days ago
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Games using anti-cheats and their compatibility wi...
You have to do line of sight checks based on the players entire FOV, which requires the server to know this in realtime with little latency.
This is unworkable for fast paced games.
maccard
27 days ago
[–]
This is unworkable for even slow paced games.
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This is unworkable for fast paced games.