In its current forms: to prevent secondary sales and lending, to increase primary sales.
Piracy is not the reason, at least not the main one, it is the excuse they give because people won't be happy with the actual reason. If stopping piracy is the goal then we can categorically call it an utterly failed experiment.
> If stopping piracy is the goal then we can categorically call it an utterly failed experiment.
Are you sure about that? From what I’ve read, the studios are less concerned about stopping piracy forever than for the first few weeks when they get most of their full price sales. I’m sure shutting down secondary sales is a big benefit, too, but that’s balanced against the the fairly sharp discounts they usually start offering.
Sure, but stuff like Call of Duty and Battlefield have hacks and cheats literally 2-3 days after release so not sure that part of the corp's intentions is realized either.
In its current forms: to prevent secondary sales and lending, to increase primary sales.
Piracy is not the reason, at least not the main one, it is the excuse they give because people won't be happy with the actual reason. If stopping piracy is the goal then we can categorically call it an utterly failed experiment.