Yes, the vscode remote development plugin is a game changer. It's the new benchmark for how client-server IDEs should work. I am (and more importantly, my team is) no longer constrained to the terminal and memorizing incredibly obscure emacs or vi commands to get stuff done on a remote instance. There is no input lag because vscode keeps all the IDE UI local while doing all the heavy lifting remotely. And to the article's point, it treats the remote as "cattle not pets": all of my vscode settings and preferences are local and synced to github, and any time I connect to a new instance, it's able to reinitialize all of my vscode remote state from scratch. Tramp may have been able to do some of that before... but its accessibility was lacking.
Emacs isn't constrained by terminal, Tramp doesn't need knowing any "incredibly obscure" command, and since one uses local Emacs there is no input lag to speak of. I feel like you are conflating Emacs and Vi here even though they are not same at all, only in case of Vi you connect via ssh in a terminal and do everything remote side, not in Emacs. I use Tramp to have local Emacs connect to remote docker container, where everything else is in remote side. Even remote language server works in eglot over Tramp.
To be clear, I was only mentioning vi and emacs together because both have incredibly passionate communities that can be quite myopic to the UX deficiencies of their platforms. I have a lot of muscle memory committed to emacs so I still use it a lot, but I can onboard a dozen junior developers onto vscode in the time it takes me to help someone figure out emacs. And to me, the final missing piece that made vscode suitable as a general purpose replacement for emacs was the remote dev plugin.
It's not that out of the way. The previous place I worked, we had to help new hires get their editor set up, because most of them hadn't used Ruby/Rails before and didn't know what they'd need. We had an onboarding doc that helped you get started with Code + Solargraph, RubyMine or Sublime + Solargraph so they'd have features they'd have used in other languages. Apart from that, we'd also have to guide them through getting the editor set up to do things like format on save etc. to ensure the codebase was clean.
I'm confused with claiming obscure emacs or vi commands for TRAMP, I'm from the emacs side and as soon as I understood the file path scheme (e.g.: /ssh:$host:/path/to/file) I didn't have to do anything beyond that.
I would say that the dev client/server setup you're describing and what TRAMP provides are different things overall as well. TRAMP really just provides a way to get a file from a remote, edit it locally, and on save write it back to the remote system. I would not consider it a valid use case for remote dev especially now with how prevalent things like LSP's are and I don't know of a major mode that is designed around a remote LSP I'd just do X forwarding or some other screen share at that point. I would agree that overall it's a gap for emacs that VS Code does better.
Trivia: the original Emacs (written in TECO for PDP-10s running ITS) also had transparent access to remote filesystems using the same syntax (host:path).
It was free though: remote files were accessed over the net via a FUSE-like userspace process.
I'd love to see a workflow comparison between emacs, vim (with remote work via neovim's tcp support + neovide) and vscode. I'm currently using Emacs and have a pretty decent setup for remote work with jupyter-emacs and tramp, and it's pretty much 0 overhead to run the same code on multiple remotes, or have the same remote run code stored in multiple places. With that said, all abstractions end if my SSH connection breaks, since remote stuff dies on disconnect. With neovim the remote can run inside of a tmux pane, so disconnections are not really a problem, but my vim skills are as of yet not as great.
I haven't used VS code yet, simply because of lack of time in relearning another editor. In which particular way do you feel like VS code remote plugin is superior to the alternatives? And is there anything lacking in your VS code experience as of today?
I don't think the level of integration between tramp and other essential emacs plugins (flycheck, jedi, magit, etc.) is comparable to vscode. In vscode, entire plugins responsible for this stuff are sent over to run on the remote, leaving the local to run the UI - but also to keep all the settings and state.
In emacs I have to either add pretty complicated scripts to my .emacs just to get stuff to play together if it's even possible at all, or stay in the terminal and run it all on the remote (and put up with the lag, and re-mount/upload my configuration when a new instance starts).
For the longest time I used emacs on the remote and pycharm/jetbrains locally (and was a vscode skeptic) - that changed once I saw what the remote dev plugin was capable of (jetbrains doesn't have an equivalent). I still use emacs in the terminal on remotes for quick text editing, but for project work vscode works better specifically because it's easier to resume on disconnect (one-click restore of all state) and easier to configure. I use tmux in the vscode terminal to resume remote shell sessions.
More importantly, it's a lot easier to onboard others to vscode because the IDE as a whole is more discoverable, more user-friendly, and follows platform conventions more closely compared to emacs or vi.
The one big feature that I miss in vscode is tab key behavior/intelligent indentation. Emacs does this way better - tab just does what I mean, instead of inserting a useless literal tab or spaces.
You seem to imply that using vi or emacs is an inferior UX than using VSCode (as it's a constraint), but I'm sure many people people feel differently (me included, and I have used VSCode as my main ide for a while).
How? Tramp has been working at this level for well over a decade, if I'm not mistaken. And you don't have to have anything installed in the "host" that you are connecting to.
If you're working on very slow network connections, or the network just dies entirely, it's not uncommon for Emacs just to hang entirely. You then have to kill Emacs from another terminal. At the time I was running exwm (an Emacs window manager), which made the whole thing even more painful. Emacs is powerful, but polish is not its strong point.
That said, this was a few years ago now. Things may have improved in 26.1 when threads were introduced, and async got even easier.
I can concur that a slow connection is bad. It shouldn't hang entirely, as C-g should still get you response back. That said, it will hiccup bad and a save needs a round trip, regardless.
When your dev environment is on a remote server, the DX of vscode is superior, everything just works(like all your plugins), it's seamless and fast.
Tramp is great for editing some remote files here and there, but to match vscode you will have to put a lot of effort to make everything feel equally fast and make all your packages work. Even then it won't feel as seamless as vscode because it "cheats" by installing a remote component, and I don't find that to be a valid complaint since you are already installing your whole dev environment in the remote server.
Having said that (I'm not a vscode user), what I always do is use Emacs on the remote server inside tmux. For me that's better and superior to the vscode remote plugin, my dev environment is local to my editor.
I hate hearing the 'everything just works', because it 'just works' until it doesn't. Apple users use the same term until their software no longer just works.
Microsoft has done a lot better job promoting VSCode than GNU has promoting Emacs for the past few years. More mindshare among influential developers / evangelists has lead to massive increases in adoption which leads to better extensions which in turn fuels more adoption.
It probably doesn't hurt that VSCode uses the MIT license.
Every time you save your edits Tramp makes a new connection to the remote server, it's slow(1sec vs 1ms) and becomes annoying waiting for the save all the time. For doing quick edits it doesn't matter but for doing dev all day it does.
Configuring OpenSSH's ControlMaster setting here makes an enormous difference. Summary: it keeps a connection open for a while in case you want to connect to the same machine again. If you do, it reuses that connection so the new one is nearly instant.
Tramp offers different "connection methods" with different characteristics. For example, the scp connection method uses scp to copy files to/from the remote machine, and this implies a new ssh connection each time.
But the ssh connection method transfers the files inline, using base64 or uu encoding, and then you do not need a new connection each time the file is read or written.